Lecture | Week 5
This lecture was all about the interface and how we as designers must navigate through this to effectively create a successful interactive design by using the fundamentals and principles of interface and interaction design.
There was a lot of information about examples of interface design including navigation, buttons, search engines, blogs etc and how a designer designs them. Today, interactivity has surpassed the passive consumption that used to dominate the world, and has passed into the sharing and communicative phase of interactivity. It is a means by which we share information, collaborate and communicate as if it was real life interaction. Contemporary interactivity uses
- hypertextual navigation
- immersive navigation
- registrational interactivity and
- interactive communications.
These have all aided the definition of interactivity as the new media. The new types of interactivity have all been categorised into the above definitions.
There are also six fundamentals and principles that designers may adhere to, or break when designing for interactivity. These include
- visual focus
- problem solving
- wholeness and
These principles provide loose guidelines for designers to ensure a product is designed with a specific user in mind. These all aid the proper design for users, ensuring a pleasurable experience. As stated by Nicholas V Luppa in the lecture, for an interactive design to be successful, there must be ‘good, clean, clear navigation’ as it is ‘critical to the success of any interactive experience’. The interface design must be so transparent that the user will not even realise that they’re using it. The transparency of the navigation and interactive design is the key to its success.
There was a lot of information to take in from this lecture, but it was all useful for when I begin designing my own project. I found this lecture will really help to understand my target audience and design an appropriate and successful interactive product. I will definitely be utilising the fundamentals and principles taught to create a well designed and transparent navigation system which aids my products structure and the user experience. Although there was a lot of information, it was all relevant to the upcoming project, which I found useful. There were two really inspiring interactive websites that were mentioned in the lecture which I found incredibly easy to use as they were designed well.